I have created various tests where I utilize GPU Instancing to attempting to push the rendering of Unity. The scenes are of varying complexity with sliders for you to adjust the values of the system. 

You can clone the github project to explore it. I have also done a write up on how I went about implementation which can be viewed here.

Published 1 day ago
StatusReleased
CategoryTool
PlatformsHTML5
Release date Jun 22, 2024
Authorrazorrules
Made withUnity

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